Monday, 26 March 2012

The magic in this game is dumb anyway.

Previously on Warhammer, a game of Fantasy Battles:

"Irresistible force, what could POSSIBLY go wrong?" ZZAPP

"Hey guys, anyone seen a shaman - level 2, green skin, purple cloak, funny expression? No? Hmmm...."

"Oh the squigs are going the wrong way, fantastic."

"Why is he swinging that ball near us? No, the other way THE OTHER WAY...OH SHI-"

"Get on the blower someone - more savage orcs needed. Plus, better warpaint."

"Rat ogre steaks? GET IN!"

Not my finest hour. But certainly not my worst game ever (that avenue of enjoyment happened many years ago, and somehow I've blocked most of it from my mind - so many failed animosity tests.)

Things started off badly and got worse with my shaman casting irresistible force, then being sucked into the realms of chaos (he survived a strength 10 hit then decided to fail a toughness test). Bye. The squigs then ran off.

Other 'highlights' include:
  • the spearchucka crew dying to the rat ogres after firing once and missing. The other crew also fleeing the board.
  • the fanatics cutting back through the unit they were released from - several times.
  • the savage orcs getting dicked by the ogres in a brutal overkill combat.
  • the night goblins holding their own against the rat ogres and with the newly routed squigs, breaking them and destroying them!
Seriously, I've actually played a lot worse than that.

Musings:
  • Avoid being charged by Ogres. The impact hits are brutal enough.
  • Skaven magic can jog on.
  • My own magic can jog on.
  • In a 1,000 points, I need more hard-hitting, high-wound units. The spearchuckas are a waste of time.
All in all, I very much enjoyed myself. I can never feel down when playing orcs and goblins. They're just too comedy. I expect to kill half my own troops - frankly, finishing a game without Cheneying my own troops would be weird. The new rules don't seem all that different either; still need a bit of study mind. Oly and Rion seemed to enjoy kicking the crap out of each other, which is always good!

6 comments:

  1. I think the lesson learnt would be to dick Rions wizards over asap. That gayarse lightning was definitely way OP.

    Stupid lightning rats.

    I'd be happy to pair with the rofltrain that is O&Gs in a 2v2. Gnobblars and Gobbos on the same side. Genius. (Flanked by Black Orcs and Ironguts natch)

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  2. Spear Chukkas are awesome! For 70 points you get two bolt throwers that use up only one Special choice and are BS3. Sure they only hit now and then at long range but when they do, it's painful! Especially if you hit things like say, Rat Ogres in the flank and cause D3 wounds to each model you wound.

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  3. @Oly - Ye, I'm starting to think I may have misread the rules when it came to the magic shiz. I shall re read em again.....

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  4. As I just explained to Rion, you can't cast the same spell more than once a turn unless it specifically states it in the spell's rules.

    In other words, he is a cheating fuck. :D

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  5. Yes I am a cheating fuck. Apparently. And I still lost :P

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  6. @Rion uh oh spaghetti-ohs! Spellcasting "C*H*E*A*T*I*N*G J*O*B*B*E*R" (actually, that's typical of Skaven, so technically you were playing correct for your race!)

    @Oly Yes to an Orge/Orc and Gobbo alliance! We'd kick bottom. Me with my...er...troops that sometimes don't kill each other and you with your gut attacks and big cannon thingy!

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